3D Environment & Prop Artist
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3D Environment & Prop Artist focused on creating game-ready assets using Maya, ZBrush, Substance 3D Painter, and Unreal Engine. Strong problem-solving abilities with a focus on improving visual quality and workflow efficiency. Collaborative and adaptable, with a willingness to learn new tools and work effectively in team environments.
Bachelor of Arts in Arts – Armapur PG College (2023-01 – 2026-06)