3D artist
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Creative and detail-oriented 3D Artist with 3 years of experience in producing high-quality 3D models and textures. Specializes in developing AR/VR concept assets for e-commerce applications, with a strong focus on real-time rendering and asset optimization. Proficient in industry-standard software including Blender, 3ds Max, Substance Painter, Photoshop, Illustrator, and basic knowledge of Auto CAD.
Possesses solid expertise in UV mapping texturing, crafting immersive visuals, engaging environments, and creating optimized assets for immersive digital experience.
Worked as a Senior 3D artist at RR Donnely with advanced knowledge in modelling, texturing, lighting and rendering using Blender, Substance Painter, and Photoshop for AR & VR.
I've completed my B. SC Visual Communication at Don Bosco Arts and Science College afflicted to Madras University in the academic year 2018 to 2021.