I am a highly experienced 3D Artist with over 18 years of expertise in both the teaching and production fields of the 3D industry. Proficient in Blender and Autodesk Maya, I have a strong command of the entire 3D pipeline, including modeling, texturing, rigging, animation, lighting, and rendering. My work spans across both industrial and entertainment sectors, demonstrating versatility and adaptability to different creative and technical demands.
Currently, I serve as a 3D Artist in a petrochemical industry-based company, where I specialize in creating both mechanical and character-based animations to support engineering and promotional content.
With a solid foundation in production workflows and a passion for visual storytelling, I strive to deliver accurate, engaging, and high-quality 3D content for a wide range of applications.
Experienced media and animation professional with a strong background in academic leadership and 3D production. From 2007 to 2011, served as Academic Executive and later Academic Head, managing curriculum and training at reputed institutions in Kerala. Transitioned into the creative industry as Project Supervisor and Director at Al Quids Animation Studio, overseeing animation project execution and team management.
From 2012 to 2017, worked as a 3D Artist at Ingerem India Pvt Ltd, Cochin, specializing in 3D modeling, animation, and visualization for commercial and industrial projects.
Completed a Diploma in Advanced 3D Animation and Special Effects from Keltron Animation Campus, Kottayam (2005–2007), gaining foundational and advanced skills in 3D animation, visual effects, and digital media production. Further enhanced specialization as a Blender 3D Artist through hands-on training at i Vfx, Cochin, focusing on open-source 3D workflows and industry-relevant production techniques.