Mohit Kumar
3D ENVIRONMENT & PROP ARTIST
Talent
MoradabadMember since April 30, 2026
Autodesk MayaZBrushSubstance PainterMarmoset Toolbag 3BlenderPhotoshopHard-surface modellingEnvironment propsPBR TexturingUV UnwrappingLow-poly optimisationArnold (Maya)Adobe Premiere ProAfter Effects
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Autodesk MayaZBrushSubstance PainterMarmoset Toolbag 3Blender
About
Fresher 3D Environment & Prop Artist with hands-on experience creating game-ready assets for an indie horror game studio. Skilled in environment prop modelling, PBR texturing, and real-time pipelines. Seeking a full-time or internship role in game development or VFX where I can contribute immediately and grow professionally.
Experience
3D Artist — Intern - Rural Games - Remote
(2025-06)
- Creating low-poly environment props and assets for Platform 13, a horror-themed indie game set in a 1980s–90s Indian railway parcel office
- Developing period-accurate PBR textures using Substance Painter with horror-driven aesthetic direction
- Handling complete asset pipeline: high-poly sculpt in ZBrush → retopology in Maya → UV unwrap → bake → texture in Substance Painter → render in Marmoset Toolbag 3
- Collaborating with the game designer to match visual tone and art style targets
Education
Diploma - Animation & VFX - Asian Academy of Film & Television (AAFT) (2025 - 2026)
Bachelor of Arts - BA - Chhatrapati Shahu Ji Maharaj University, Kanpur (2024 - 2026)
Skills
3D ENVIRONMENT & PROP ARTIST
