Saurya Patel
3D Environment and Prop Artist
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About
Results-driven 3D Environment and Prop Artist with hands-on freelance experience delivering optimized, game-ready assets for commercial game productions. Expert across the complete real-time asset pipeline — from high-poly sculpting and hard-surface modeling to UV unwrapping, PBR texturing, baking, and in-engine integration. Demonstrated ability to collaborate with distributed development teams, interpret art direction, and consistently meet technical and artistic briefs.
Proven track record through a contracted role at Black March Studios on an active commercial game title. Pursuing a Bachelor of Fine Arts in Animation at Amity University (2026) with a portfolio of AAA-caliber automotive and environment art showcasing material storytelling, visual realism, and polygon-efficient optimization.
Experience
3D Prop Artist — Freelance Contract - Black March Studios - Remote
(2024-02 - 2024-04)
Project: Mercenary Battle Company: The Reapers (commercial game title)
- Delivered 17 game-ready sci-fi props within a 3-month contract, contributing directly to a commercial game production pipeline with zero revision cycles on final deliverables.
- Modeled production assets in Autodesk 3ds Max, applying topology discipline and LOD strategies that reduced polygon counts by 40% while fully preserving silhouette integrity and visual fidelity.
- Authored physically based (PBR) textures in Adobe Substance 3D Painter and Adobe Photoshop, achieving consistent material quality aligned with the project's established sci-fi art direction.
- Executed UV unwrapping, texel density normalization, and trim sheet workflows to maximize texture reusability and minimize draw call overhead across the asset library.
- Integrated and validated assets in Unity, configuring material assignments, pivot alignment, and scale normalization to ensure seamless real-time rendering within the game environment.
- Coordinated asynchronously with the art and engineering team across time zones, consistently meeting milestone deadlines and adapting rapidly to evolving technical specifications.
Education
Bachelor of Fine Arts (BFA) - Animation - Amity University (2022 - 2026)
