
Unreal Engine Technical Artist · 3D Generalist
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Unreal Engine Technical Artist with 4+ years delivering digital twins, VR simulations, and real-time architectural visualisations for international clients across Singapore, Malaysia, UAE, and Dubai. Specialises in Blueprint scripting, real-time data integration, custom MetaHuman character builds, procedural materials, Niagara VFX, Lumen/Nanite rendering, and cinematic camera sequencing. Hands-on with Virtual Production workflows, including nDisplay multi-system configuration for synced multi-monitor and projector setups.
Strong 3D foundation across modelling, rigging, texturing, manual hand animation, and character animation with a passion for bridging technical systems and creative storytelling.
Unreal Engine Technical Artist at Greenbotz Platform Pvt Ltd (2024-03 – Present)
3D Artist & Unreal Engine Artist at Dotworld Technologies (2022-01 – 2024-02)
Higher Diploma in 3D Animation – Image Creative Education (2020-01 – 2022-01)
Diploma in Mechanical Engineering – Sankara Polytechnic College (2017-01 – 2020-01)