
Sr. Executive Unreal Artist
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Results-driven Unreal Engine Artist and Team Lead with 5+ years of commercial experience delivering photorealistic product and environment visuals. Spearheaded a full 3ds Max + V-Ray to Unreal Engine 5 realtime pipeline transition at Kohler — cutting render turnaround by 40–60% while maintaining top commercial quality. Adept at architectural lighting, look development, Lumen GI, Sequencer animations, and CAD-to-realtime workflows.
Seeking to bring production-proven real-time visualization skills to architecture and interior design environments.
Senior Unreal Engine Artist / 3D Visualization Lead at Kohler Co. (2025-01 – Present)
Spearheaded full pipeline migration from 3ds Max + V-Ray offline rendering to Unreal Engine 5 realtime rendering with 40-60% reduction in render turnaround while maintaining commercial-grade visual fidelity.
Executive Unreal Engine Artist / 3D Artist at Kohler Co. (2022-02 – 2025-03)
Produced high-quality product and lifestyle renders using 3ds Max and V-Ray; translated CAD/engineering drawings into accurate, production-ready 3D models.
3D Visualization Intern at Kohler Co. (2021-08 – 2022-02)
Supported product visualization, environment lighting setups, and motion graphics; assisted in QC and publishing workflows for e-commerce platforms.
Diploma in Animation & Multimedia – Arena Animation
B.Sc. – SP College, Pune