Shine G
SENIOR MOTION DESIGNER & 3D SPECIALIST
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About
Senior Motion Designer & 3D Specialist with 10+ years of experience bridging broadcast design with modern real-time production pipelines. Expert in creating high-fidelity visual assets using Unreal Engine, Cinema 4D, and After Effects for government and corporate clients. Proven track record of managing high-volume workflows, delivering 500+ creative assets annually while executing pipeline optimizations that improved project turnaround times by 30%.
Specializes in 3D animation, VFX simulations, and immersive event visuals, combining artistic direction with technical proficiency to drive brand impact.
Experience
Senior Multimedia Designer I at Media Guru Pro (2018-01 – Present)
Freelance
- Produced broadcast-ready 3D motion graphics and VFX for government clients using Unreal Engine and Cinema 4D, transitioning workflows to real-time rendering to cut production timelines.
- Designed immersive visual content for large-scale event screens and PR campaigns, utilizing After Effects and Redshift to deliver high-resolution assets for 50+ major corporate events.
- Managed the end-to-end production pipeline for digital and broadcast platforms, delivering 500+ creative assets annually while maintaining strict brand consistency.
- Optimized post-production workflows by integrating Blender and AI-assisted tools, resulting in a 30% improvement in project turnaround efficiency.
- Collaborated with cross-functional teams (producers, editors, marketing) to translate complex briefs into compelling visual narratives for multi-platform distribution.
Motion Graphic Designer I at DICE Studio (2017-01 – 2018-01)
Contract
- Executed high-impact motion graphics and animation sequences for regional brand campaigns using After Effects and Adobe Illustrator, ensuring alignment with client visual identity.
- Designed comprehensive visual assets for 360° marketing initiatives, creating scalable graphics for digital signage, social media, and web platforms.
- Enhanced narrative engagement by producing dynamic 2D animations and explainer videos that clarified complex brand messages for diverse audiences.
Lead Motion Designer at Follow Me TV (2016-01 – 2017-01)
Full-time
- Led a graphics team for broadcast promo packages, channel design, and on-air branding.
- Coordinated with production heads to maintain visual consistency across programs.
- Created illustrations, motion graphics, and brand assets for TV shows.
- Spearheaded the design of complete channel branding packages, including show openers, lower thirds, and on-air promos using Cinema 4D and Adobe Creative Suite.
- Managed a high-volume broadcast pipeline, delivering over 500+ creative assets annually while adhering to strict daily broadcasting deadlines.
- Developed integrated 2D/3D animation concepts for television and web platforms, establishing a consistent visual language that boosted channel recognition.
Senior Motion Graphics Artist I at Check-Inn TV (2012-01 – 2016-01)
Full-time
- Spearheaded the design of complete channel branding packages, including show openers, lower thirds, and on-air promos using Cinema 4D and Adobe Creative Suite.
- Managed a high-volume broadcast pipeline, delivering over 500+ creative assets annually while adhering to strict daily broadcasting deadlines.
- Developed integrated 2D/3D animation concepts for television and web platforms, establishing a consistent visual language that boosted channel recognition.
Motion Graphics Artist I at Jupiter Communications (2010-01 – 2012-01)
Full-time
- Produced advertising visuals, logo animations, and PR campaign graphics.
- Designed event screen content, production assets, and animation-ready deliverables.
- Contributed to branding visuals for regional clients and media houses.
Education
Master in Animation Engineering – Seoznix Technologies (2016-01 – 2017-01)

