
3D Artist | Game Art & Technical Art
Send a job offer directly to this candidate
3D Artist with experience in hard-surface modeling, character production, engine-ready asset creation, and procedural art. Strong understanding of game art pipelines and production workflows across multiple team-based game projects, with hands-on experience creating, iterating, and presenting 3D assets. Strong visual problem-solving and collaboration skills, with the ability to work independently and as part of a multidisciplinary team.
3D Artist - Syke (Capstone Game Project)
Worked as part of a team to develop a first-person exploratory puzzle game released on Steam with Very Positive user reviews.
3D Artist - TIDE (Capstone Game Project)
Contributed to TIDE, a team-developed capstone game listed on Steam.
Bachelor of Science in Games – University of Utah (2026-05)
Minor in FinTech – University of Utah (2026-05)