UNITY & XR DEVELOPER · VR TRAINING · METAVERSE · MOBILE GAMES · 5+ YEARS
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Unity and XR Developer with five years of professional experience building VR training applications, real-time simulation systems, social metaverse platforms, and mobile games. Currently at Feast Software architecting industrial VR training solutions on Meta Quest; previously led development of a WebGL social metaverse at Eventcombo and built procedural simulation environments at Improvement Interactive using UniTask, Addressables, and Easy Roads 3D. Experienced in client-facing roles and project leadership — comfortable owning a feature from architecture through delivery.
Strong in C#, XR Interaction Toolkit, Photon Networking, and multi-platform Unity builds (VR, Android, WebGL).
Unity Developer at Feast Software Pvt Ltd (2024-11 – Present)
Architecting and developing VR training applications for industrial vocational trades on Meta Quest headsets using XR Interaction Toolkit and OpenXR
Unity Game Developer at Improvement Interactive (2023-06 – 2024-11)
Lead Unity Developer at Eventcombo (2022-06 – 2023-04)
Led end-to-end development of a WebGL social metaverse platform where concurrent users navigate a virtual city, attend events, chat, and play games — built with Unity WebGL and Photon Networking
Unity XR Developer at Cusmat Technologies Pvt Ltd (2021-05 – 2022-04)
Unity Game Developer Intern at Appzia Technologies Pvt Ltd (2021-02 – 2021-05)
B.Tech (Hons.) in Computer Science – Ajeenkya D.Y. Patil University (2018 – 2023)
Senior Secondary (XII) in Science, Maharashtra State Board – National Education Society Junior College (2018 – 2018)
Secondary (X) in Maharashtra State Board – National Education Society High School (2016 – 2016)