
Niccolò Guglielmi
Experienced gameplay programmer with solid experience in C++ programming and Unreal Engine 5 development.
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Info
Experienced gameplay programmer with solid experience in C++ programming and Unreal Engine 5 development. Proficient in prototyping and implementing game features, optimizing performance. Collaborates effectively with cross-functional teams to solve complex problems. Committed to delivering high-quality gaming experiences through innovative solutions. Offer a broad range of skills and a passion for video game development.
Esperienza
Gameplay programmer at Age of Games s.r.l. (2022-09 – 2025-06)
Participated in development, with Unreal Engine 5, of two published titles: The Kindeman Remedy, a management clicker game and Railgods of Hysterra, an immersive multiplayer survival game incorporating RPG mechanics in a Lovecraftian universe.
- Prototyped and developed core gameplay features for The Kindeman Remedy
- Developed enemy AI for Railgods of Hysterra
- Refined multiplayer gameplay features
- Implemented and refactored inventory system to enhance functionality
- Analysed and resolved bugs to improve overall game performance
Gameplay programmer at Troglobytes Games SL (2022-01 – 2022-07)
Collaborated on the development, in Unreal Engine 4, of the prototype of an unrealized game: Astral Equilibrium, 2D pixel art Puzzle Platformer with lite RPG elements.
- Prototyped main gameplay features
- Implemented fixed timesteps method for smoother player experience
Customer functional support and training at Studio Systematica s.r.l. (2019-06 – 2022-08)
Provided remote functional support for Zucchetti ERP softwares and delivered training sessions to empower clients in utilizing software effectively.
- Provided remote functional support for Zucchetti ERP softwares
- Delivered training session to empower clients in utilizing software effectively
Accountant at Articolocinquantatre s.r.l. (2017-09 – 2019-03)
Managed customer accounting and adhered to tax deadlines, ensuring compliance with regulations.
- Managed customer accounting and adhered to tax deadlines, ensuring compliance with regulations
- Maintained accurate financial records, enhancing reporting accuracy
- Assisted in preparation of tax documentation, ensuring timely submissions
Accountant and payroll processor at Studio Romani – C.E.D. s.r.l. (2003-03 – 2017-03)
Oversaw client accounting and tax deadlines, processed payroll for clients, and reduced discrepancies in financial reporting through meticulous record-keeping.
- Oversaw client accounting and tax deadlines
- Processed payroll for clients
- Reduced discrepancies in financial reporting through meticulous record-keeping
Formazione
Professional qualification in Multimedia production – FORMATICA SCARL (2025-10)
Certificate of attendance in Game design – IVIPRO - Italian Videogame Program (2021-04 – 2021-05)
Certificate of attendance in Game programming – MyWeb School (2017-10 – 2018-12)
Diploma of Higher Education in Scientific studies – Liceo scientifico A. M. E. Agnoletti (1994-09 – 1999-06)

