José Franco
3D Artist & Motion Designer
Contratar a esta persona
Envía una oferta de trabajo directamente a este candidato
Sobre mí
One of the things I discovered about myself as a teacher is how wonderful it is to learn and continue growing as a digital artist. For this reason, I seek to discover new challenges and experiences that expand my horizons. My skills and knowledge have and continue to evolve with each project in which I participate.
I find satisfaction in the work I have done in each of its stages: from the conception of the idea or production to the final product. I'm excited to know what my next challenge will be.
Experiencia
3D PROP ARTIST at CGBOT CREATIVE DEVELOPMENT (2025-06 – Present)
- I am in charge of creating assets for AAA video game content.
- I was in charge of producing stylized realistic textures in Substance Painter & Photoshop.
- I was in charge of geometry optimization for UNREAL ENGINE 5.
- I am in charge of creating UVS for AAA video game content.
- I was responsible for storing assets in the tortoise SVN repository for review by the art direction.
AUDIOVISUAL PRODUCER, 3D ARTIST at STRATECH INTERNATIONAL (2023-05 – 2024-09)
- Carry out the production of audiovisual content for multiple brands.
- I was in charge of the production, adjustment and adaptation of Master Graphics for its animation.
- I was in charge of making 3D animations for different brands and creative proposals.
3D GENERALIST (FREELANCE) at PROXYMO (2024-01 – 2024-11)
- I produced 3D assets for animation.
- I was in charge of producing PBR textures in Substance Painter & Photoshop.
- I was responsible for rendering and lighting for deliveries using Unreal Engine 5.
- I was in charge of geometry optimization for UNREAL ENGINE 5.
UNIVERSITY PROFESSOR at UNIVERSIDAD TECNOLÓGICA AMERICANA (2021-01 – 2022-12)
- I taught the organic modeling I course in Zbrush.
- I had the pleasure of teaching the subject of principles of 2D animation in Photoshop to a deaf-mute group.
- I was assigned to teach the 3D modeling class in Maya.
3D DESIGNER at IDEAS ACTIVAS (2014-04 – 2019-09)
- I was in charge of supervising and designing 3D visuals for advertising campaigns for important brands.
- I was in charge of planning, animating and editing multimedia and commercial campaigns.
- I designed augmented reality projects for advertising campaigns from start to finish.
Educación
– UNIVERSIDAD TECNOLÓGICA DE MÉXICO (2014-01 – 2018-09)