Daniel Nnadi
Game Programmer & 3d Artist
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About
Creative and technical Game Programmer and 3D Artist based in Lagos, Nigeria. With 8+ years of experience as a digital artist and 4+ years specializing in game development and systems programming, I build interactive mobile and desktop titles using Unity (C#) and Blender. Skilled at converting high-level game briefs into modular gameplay mechanics, physics systems, and 3D visualizations.
I am passionate about build games and when I'm not building games, I spend a lot of time playing and learning from them. I dive into almost every genre; from fast-paced shooters and cozy simulators to massive open-world RPGs and action-adventures like Elden Ring, Grand Theft Auto, and Assassin's Creed. Always dissecting their core mechanics and systems to see how they are programmed.
Experience
Game Programmer at Deluxe Creation Studios (2021-12 – Present)
- Engineered core gameplay loops, physics interactions, and modular systems in Unity (C#).
- Shipped multiple published titles on Google Play Store & Steam: Rasta Santa, Grow Farm Garden, Captain EcoGen, Finger Gunner, Dribble Run.
- Joined during 6-month industrial training internship and advanced rapidly to full-time Game Programmer.
3D Visualization Artist at GDM Group (2024-10 – 2024-12)
- Conducting site surveys (recceing) of event venues and recreating locations & decorations in 3D environments.
- Designed 3D brand activation spaces, shopping stands, and marketing exhibition booths for client pre-visualizations.
Game Design Facilitator at Gidi Creative Centre (2022-10 – 2022-11)
- Instructed students in game design principles, core gaming mechanics, Blender 3D modeling, and level design.
3d Artist (2018 – Present)
- Created digital art, 3D character models, and animations for visual storytelling.
- Winner of regional design competitions: Binance x Bundle Africa Meme Wars (2021) and Qlip Meme Contest.
Education
Bachelor of Science in Computer Science – Imo State University (2018 – 2022)

