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3D ARTIST
Talent
PHMember since July 15, 2026
Texturing
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Texturing
About
As a 3D Artist, I have had the pleasure of working with a diverse range of clients and studios. I am responsible for creating character's props, and environments for video games, films, and advertising campaigns. Known strengths in organic modeling, cloth or fabric creation, and automotive modeling and texturing.
Experience
3D ARTIST - Multisys Corp.
(2020-01)
- Creating 3D models of products, environment, props, characters to be used in mobile games.
- Conduct research for tools that will help in the teams workflow in creating assets.
CONSULTANT 3D ARTIST - FULLMETAL PRODUCTIONS
(2021-01 - 2023-12)
- Supports other artist in creating 3D assets to be used in commercials.
- Creates Blend shapes and improve in-game assets to be used for cinematics.
VFX ARTIST - BLACKBURST INC
(2019-01 - 2020-12)
- Rotoscope and implementation of 3d objects in various projects for movies in MMFF["The Mali The Merrier, A hard Day, 3poi Trobol"].
Education
Bachelor of Science - Information Technology with specialization in Digital Animation - FORBES COLLEGE (2015-01 - 2019-12)
Secondary - MORMES (2011-01 - 2015-12)
Skills
3D ARTIST

