
Aubrey Flores
3D ARTIST
Talent
CalambaMember since October 26, 2026
Unreal EngineAdobe PhotoshopAdobe IllustratorBlenderSubstance 3D Painter
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Unreal EngineAdobe PhotoshopAdobe IllustratorBlenderSubstance 3D Painter
About
3D artist specializing in stylized and game-ready assets, with a focus on immersive environments and character design. Skilled in 3D with a passion for creating immersive and visually stunning experiences. Possessing expertise in various aspects of 3D modeling and texturing, aiming to contribute creative vision and technical proficiency to a dynamic team in the entertainment or gaming industry.
Experience
Freelance 3D Artist at Nerve Technologies (2026-08 – Present)
- (Project-Based) Modeled and optimized custom 3D hair assets designed to seamlessly fit multiple distinct stylized character geometries and races.
- Engineered multi-variant asset models, adapting the base hair geometry into distinct configurations to accommodate cap and helmet attachments cleanly.
3D Artist Intern at Metavurx Studios (2025-12 – 2026-05)
- Developed stylized low-poly 3D assets for a confidential game project by modeling, optimizing, and preparing assets for Unreal Engine, resulting in game-ready content suitable for real-time rendering.
- Created stylized character models aligned with established art direction, resulting in consistent visual style across project assets.
- Designed and implemented environment lighting setups, resulting in improved scene readability, mood, and perceived realism.
- Prepared and packaged 3D assets by organizing files, optimizing geometry, and applying textures/materials, resulting in smooth integration into game-engine pipelines while meeting project deadlines.
Education
Bachelor of Multimedia Arts in with specialization in Graphic Design – NATIONAL UNIVERSITY, LAGUNA (2022-08 – 2026-07)
Skills
3D ARTIST


