Naveed Malik
3D Artist | Game Assets Specialist
Hire this person
Send a job offer directly to this candidate
About
Passionate Game 3D Artist with 5+ years of experience creating game-ready 3D assets, environments, and animations for mobile and PC games. Specialized in low-poly & optimized assets, PBR texturing, lighting, and real-time rendering pipelines. Highly proficient in Blender, and Adobe Creative Suite, with a strong understanding of performance optimization and visual consistency for gameplay-focused projects.
Experienced in collaborating with game designers and developers to deliver high-quality assets that enhance player experience.
Experience
3D Artist Animator - Sabasoft Games Studio - Lahore
(2021-01)
- Created high-poly and low-poly 3D models, textures, and designs for characters, environments, and props across various media, including games.
- Utilized Blender, Photoshop, and Substance Painter for PBR texturing, UV mapping, and modeling realistic and stylized assets.
- Rigged, animated, and applied motion capture to characters and objects.
- Implemented lighting and rendering using Blender's Cycles Engine to create realistic scenes.
- Optimized assets for real-time performance in game engines while maintaining high visual quality.
- Developed interactive assets for VR environments.
- Managed asset pipeline with proper file naming, version control, and texture baking in Blender.
- Set up lighting, environments, and imported/exported assets using FBX in Unity.
Education
Bachelor of - B.com - Punjab University
Intermediate - Commerce - Punjab Board
Course - Graphics Designing - SET Institute

