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Paul Petre

Paul Petre

Senior 3D Designer | Architectural Visualization | Real-Time Environments Expert

Talent
BucharestMembru din 1 iunie 2026
Product Development3d Modeling3d Designer3d Visualiser
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Product Development3d Modeling3d Designer3d Visualiser

Despre

Senior 3D Designer with 10+ years of experience in architectural visualization, game asset creation, product development and real-time interactive environments. Proven track record in delivering high-end 3D models, photorealistic renders and animations for international clients. Specialized in remote freelance work, blending creativity with technical precision. Fluent in cutting-edge tools and emerging AI workflows.

Experiență

Freelance 3D Designer at Archiviz.io (2025-09 – Present)

  • Taking over client's plans and sketches and create specific Scandinavian interiors and environments.
  • Completed projects for different architectural buildings and propositions.

Freelance 3D Designer at Upwork.com (2015-09 – Present)

  • Completed 200+ projects with 100% Job Success (Top Rated Freelancer)
  • Delivered high-end 3D visualizations and animations for architectural and advertising clients
  • Increased client retention by 30% through consistent quality and communication
  • Reduced project turnaround by 15% using optimized work flows and AI tools

3D Modeler at Cyan Inc (2017-06 – 2018-02)

The Starry Expanse Project

  • Recreated key environments from the Riven: the Sequel to Myst game in full 3D
  • Collaborated closely with dev teams to match original game feel and design

3D Designer at Lemon Studio (2013-06 – 2015-08)

  • Developed photorealistic visualizations for commercial and architectural projects
  • Worked across all production stages: concept, modeling, texturing, lighting, rendering

3D Modeler / Level Designer at Lite Microsystems (2011-09 – 2013-06)

  • Designed game-ready 3D assets and interactive environments
  • Implemented animations, texture mapping, and modular level design

3D Level Designer at FUN Labs Romania (2010-09 – 2011-08)

  • Designed levels and game play logic for Cabela's: Shadows of Katmai 2011, game for PC, Wii and Xbox
  • Created player-focused 3D environments

Photo Editor at Neo Corporation (2004-07 – 2007-10)

  • Retouched and edited high-resolution images for publication and marketing
  • Managed batch processing and optimized image pipelines

Educație

Bachelor's Degree in Philology – Hyperion University (1997 – 2001)

Abilități

Senior 3D DesignerArchitectural VisualizationReal-Time Environments Expert

Recenzii