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Adil Can Topuz

Adil Can Topuz

GAME - SOFTWARE DEVELOPER

Yetenek
IstanbulÜyelik tarihi 11 Haziran 2026
WordpressManagementWeb DesignGraphic DesignSocial Media ManagementC#Unity DeveloperUnity Game DeveloperGitGame DeveloperGame TesterTest AutomationAiJavascriptSelenium Webdriver
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WordpressManagementWeb DesignGraphic DesignSocial Media Management

Hakkında

I started in the software industry around the age of 15, but 2-3 years before that, I started with graphic design. This adventure started with web design and development, desktop application development, mobile application development and then game development. I am a game developer who loves researching, learning, teaching and improving myself.

Deneyim

Head of Digital at KON GYI (2026 - Present)

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Game Developer at Byterop Games (2020-01 – Present)

  • Game Development: Designing and developing engaging and interactive game content.
  • PC Game Optimization: Improving the performance and efficiency of PC games.
  • Tool Development: Creating and maintaining tools to improve workflow efficiency across various teams.
  • Performance Monitoring and Reporting: Tracking and analyzing performance metrics to ensure project success and provide detailed reports.
  • Managing Base Project: Overseeing the core project structure and ensuring smooth development progress.
  • Product Management: Handling the planning, development, and lifecycle of products.
  • Researching Resources: Identifying and sourcing new tools, techniques, and resources to enhance team capabilities.

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Game Developer at Gamevato (2022-01 – Present)

  • Game Development: Designing and developing engaging and interactive game content.
  • Mobile Game Optimization: Improving the performance and efficiency of Mobile games.
  • Networking Integrations: Integration of networking systems such as FishNet, Mirror, NetCode, Photon
  • Product Management: Handling the planning, development, and lifecycle of products.
  • Tool Development: Creating and maintaining tools to improve workflow efficiency across various teams.
  • SDK Integrations: Integrating third-party software development kits to add new functionalities to projects.
  • Managing Base Project: Overseeing the core project structure and ensuring smooth development progress.
  • Researching Resources: Identifying and sourcing new tools, techniques, and resources to enhance team capabilities.
  • Performance Monitoring and Reporting: Tracking and analyzing performance metrics to ensure project success and provide detailed reports.
  • Android & Ios Publish Management: Managing the publication process for mobile games on Android and iOS platforms.

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Full Stack Developer at Ronitek (2020-01 – 2021-12)

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Full Stack Developer at ACT Ajans (2018-01 – 2020-12)

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Full Stack Developer at Vela A.Ş. (2017-01 – 2021-12)

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Full Stack Developer at Freelance (2011-01 – 2017-12)

Eğitim

Web Design & Programming – Anadolu University (2019-01 – 2022-12)

IT, Database & OOP – Basaksehir Vocational and Technical Anatolian High School (2012-01 – 2016-12)

Beceriler

GAME - SOFTWARE DEVELOPER

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