
Adil Can Topuz
GAME - SOFTWARE DEVELOPER
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Hakkında
I started in the software industry around the age of 15, but 2-3 years before that, I started with graphic design. This adventure started with web design and development, desktop application development, mobile application development and then game development. I am a game developer who loves researching, learning, teaching and improving myself.
Deneyim
Head of Digital at KON GYI (2026 - Present)
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Game Developer at Byterop Games (2020-01 – Present)
- Game Development: Designing and developing engaging and interactive game content.
- PC Game Optimization: Improving the performance and efficiency of PC games.
- Tool Development: Creating and maintaining tools to improve workflow efficiency across various teams.
- Performance Monitoring and Reporting: Tracking and analyzing performance metrics to ensure project success and provide detailed reports.
- Managing Base Project: Overseeing the core project structure and ensuring smooth development progress.
- Product Management: Handling the planning, development, and lifecycle of products.
- Researching Resources: Identifying and sourcing new tools, techniques, and resources to enhance team capabilities.
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Game Developer at Gamevato (2022-01 – Present)
- Game Development: Designing and developing engaging and interactive game content.
- Mobile Game Optimization: Improving the performance and efficiency of Mobile games.
- Networking Integrations: Integration of networking systems such as FishNet, Mirror, NetCode, Photon
- Product Management: Handling the planning, development, and lifecycle of products.
- Tool Development: Creating and maintaining tools to improve workflow efficiency across various teams.
- SDK Integrations: Integrating third-party software development kits to add new functionalities to projects.
- Managing Base Project: Overseeing the core project structure and ensuring smooth development progress.
- Researching Resources: Identifying and sourcing new tools, techniques, and resources to enhance team capabilities.
- Performance Monitoring and Reporting: Tracking and analyzing performance metrics to ensure project success and provide detailed reports.
- Android & Ios Publish Management: Managing the publication process for mobile games on Android and iOS platforms.
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Full Stack Developer at Ronitek (2020-01 – 2021-12)
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Full Stack Developer at ACT Ajans (2018-01 – 2020-12)
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Full Stack Developer at Vela A.Ş. (2017-01 – 2021-12)
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Full Stack Developer at Freelance (2011-01 – 2017-12)
Eğitim
Web Design & Programming – Anadolu University (2019-01 – 2022-12)
IT, Database & OOP – Basaksehir Vocational and Technical Anatolian High School (2012-01 – 2016-12)


