Sasha Belenko
Unity developer
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Про
Unity Developer with 5+ years of commercial experience developing mobile games for iOS and Android. Expertise in gameplay programming, software architecture, performance optimization, and large-scale project refactoring. Proven track record of delivering features throughout the entire product lifecycle, from prototyping to live operations.
Experienced in integrating third-party SDKs, implementing scalable architectures, conducting code reviews, and optimizing applications for a wide range of mobile devices. Passionate about creating games
Досвід
Unity developer at Whimsy games (2021-05-19 – 2026-06-02)
- Developed prototypes and mobile games for iOS and Android within outsourced, outstaffed, and co-development projects.
- Participated in the full development lifecycle, including prototyping, production, release, and post-release support.
- Conducted code reviews and merge reviews to maintain code quality and ensure compliance with project architecture standards.
- Created and maintained Software Design Documentation (SDD) and technical specifications.
- Created various game modes and features. Including: pathfinding and character behavior module, procedural level generation, etc.
- Conducted disc space, memory allocation, and performance optimization. Reducing the loading time between levels by more than 50%, compiled a 50+ page memory usage investigation report, optimized various systems to an allocation-free level, etc
- Integrated, configured, and supported third-party SDKs, including analytics.
- Created and supported various editor/testing tools — level generation calibration tools, level editor, QA debugging tools, etc.
- Collaborated closely with game designers, artists, QA engineers, and product stakeholders to deliver high-quality features and releases.
Освіта
Master degree in Applied Physics – Taras Shevchenko National University of Kyiv (2015 – 2021)




