
Роман Локтионов
UNITY GAME DEVELOPER
Таланти
KharkivУчасник з 9 вересня 2026 р.
C#Unity3DUnity2DParticle SystemBlenderOOPUniTask
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C#Unity3DUnity2DParticle SystemBlender
Про
3rd-year Computer Science student at Kharkiv National University of Radioelectronics, focusing on Unity game development and C# programming. Passionate about writing clean and efficient code, and optimizing gameplay systems for better performance. Outside of development, I enjoy learning blender- it improves my understanding of composition, lighting, and visual balance, which I bring into my games.
Досвід
Junior Unity Developer at NextGen (2025-02 – Present)
- Adapted and customized ready-made Unity templates to meet project requirements - configured gameplay parameters, optimized UI/UX, improved visual polish, and resolved bugs for production-ready builds.
- Implemented fundamental game systems from scratch: player movement, collectibles, combat mechanics, inventory systems, scene management, animations, and UI flows.
- Collaborated directly with clients to gather requirements, translate them into technical specifications, and deliver iterative builds with consistent feedback integration.
- Built complete game scenes including environment layout, UI canvas hierarchy, animator controllers, and camera systems within tight deadlines.
- Developed 5+ mobile games for Android/iOS using Unity and C#, implementing core systems including game loops, round management, scoring, AI opponents, and win/lose conditions.
Освіта
Major in Computer Science – Kharkiv National University of Radio Electronics
Certification in Wildau-Kharkiv IT Bridge – German Academic Exchange Service
Навички
UNITY GAME DEVELOPER



