Requirements
Must have:
- We require a bachelors degree in an engineering or technical field from an accredited college, plus at least 2 years of professional experience in a related discipline - We need strong knowledge of modern C++ - We expect hands-on experience with Unreal Engine (UE) - We look for experience using source control, debuggers, profilers, and other software development tools - We value experience communicating with stakeholders at different levels and building effective working relationships - You must be a U.S. citizen and able to obtain a Secret-level U.S. government security clearance
Responsibilities:
- We develop software with real-world impact - We create game engine plugins to address complex technical challenges - We collaborate with teammates, leadership, and customers to share best practices and make design decisions - We approach difficult problems in a cooperative environment and treat each challenge as an opportunity to succeed - We design new capabilities creatively and methodically, carrying each feature from concept through final integration
Company:
We are Lockheed Martin Rotary and Mission Systems (RMS) Training, Logistics and Simulation (TLS), and we are focused on delivering world-class training solutions that improve mission readiness. This role supports our Prepar3D Fuse product and spans work from mobile devices to full mission simulators, combining commercial best practices with advanced military technologies.
We offer a collaborative, multidisciplinary environment with knowledge sharing, mentorship, career growth opportunities, flexible work schedules, part-time remote telework, competitive pay, comprehensive benefits, and an inclusive culture built on integrity and corporate responsibility. The position is an experienced-level, full-time software engineering role on the first shift, with possible relocation and a 4x10 schedule offering three days off per week.