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Brandon Teta

Brandon Teta

Animator, Rigging Artist

Talent
New York CityMember since June 12, 2026
BlenderUnreal EngineRenderingGraphic DesignAdobe Photoshop ExpertAdobe Premier ProAdobe Illustrator ExpertAfter EffectsUnity Game DeveloperRigging ArtistCharacter Animation3d ModelingTexturingCompositingVideo EditingStoryboarding
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BlenderUnreal EngineRenderingGraphic DesignAdobe Photoshop Expert

About

Versatile 3D Animator and Rigging Artist specializing in end-to-end character pipelines for game development. Combining a strong visual foundation in graphic design with deep technical expertise in Blender, Maya, Unreal Engine, and Unity. Proven ability to craft robust character rigs, deliver impactful, readable animations, and seamlessly implement assets utilizing animation blueprints and state machines to elevate gameplay experiences.

Experience

Freelance Animator and Rigging Artist at Self-employed (2025-03 – Present)

  • Implemented procedures to move from pre-production into 3D production, facilitating communication between teams to ensure a seamless development process without compromising the team's creative vision
  • Engineered animation logic within Unreal Engine and Unity by developing comprehensive animation blueprints and state machines, ensuring responsive character controls and seamless gameplay transitions.
  • Built pipelines to transfer 3D assets from Blender to Unreal Engine, significantly accelerating the speed of production and allowing other developers to quickly work with the provided materials
  • Created 3D assets in Blender and Maya, including humanoid and quadruped character rigs, props, and environment pieces for an independent game project
  • Collaborated with pre-production teams to develop animation-ready storyboards, using visual storytelling skills to create compelling compositions
  • Set up scenes for rendering in Maya and Blender, including volumetrics and lighting systems, and performed multiple render passes, implementing client feedback
  • Handled retopology, UV mapping, weight painting and the application of corrective bones and blend shapes on client-provided models and rigs

Education

BA in Digital Arts and Sciences – University of Florida (2023)

Skills

AnimatorRigging Artist

Reviews

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