Game Developer | Programmer
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Recent CS Graduate from Texas State University. Programmer with proficiency in C++, Python, JavaScript, and many others. Specializing in game development, experience with Unreal Engine 5, Unity, and Godot. Publisher of three indie video games, currently working on more and open to more work!
Rudimentary - Solo release made in 7 days for Queble's 2026 Game Jam. Placed #21st overall and #2nd in originality
H.E.M.A. - Group release with two other developers made in 7 days for Brackey's 2026 Jam. Rating ongoing.
CAV Threat Prevention - Built a Python-based simulation using the CARLA autonomous vehicle environment to test network-level threat detection between attacker and defender vehicles.
Shade Sense - Built a Chrome extension using JavaScript that simulates various types of color blindness and applies real-time color correction filters (Daltonization) to aid web accessibility.
Texas State University - Bachelors of Science, Minor in Applied Mathematics
Deans List recipient, member of multiple on-campus CS clubs, officer for game development club
Focus on computer graphics, software development, human factors, and team-based projects