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Michelle Brannan

UX/UI DESIGNER

Talent
ManorMember since September 30, 2026
FigmaMockupsWireframesActionscriptConfluenceHTML/CSSAngularIonicProduct DesignUX DesignUser Journey Mapping
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FigmaMockupsWireframesActionscriptConfluence

About

Detail-oriented UX/UI Designer with over 5 years of experience crafting engaging interfaces for high-profile projects, including Fallout 76 and Starfield. Proven ability to design mockups, wireframes, and implement UI systems using tools like Figma and ActionScript. Expertise in UX research, user journey mapping, and cross-functional collaboration. Eager to leverage a strong background in product design and iterative development to contribute to innovative projects at YO HR Consultancy.

Experience

UI Designer - Bethesda Game Studios

(2019-12 - 2026-07)

  • Advanced from Associate UI Scripter to UI Designer in 2022, having delivered production-ready UI systems for Fallout 76 and supported over 50 shipped patches.
  • Crafted mockups and wireframes for in-game UI features, including inventory, HUD, store, and map systems, harmonizing visual polish with ActionScript implementation constraints.
  • Engineered UI menus, animations, and interactive elements using ActionScript and Adobe Animate for Fallout 76 and Starfield.
  • Orchestrated UI features from initial wireframes and task mapping through final asset delivery, QAapproval, and launch.
  • Produced final UI assets and animations to refine and elevate feature performance.
  • Collaborated with cross-functional teams to evaluate, refine, and implement UI designs that balanced usability, performance, and artistic direction.
  • Authored UI pipeline and component standards documentation in Confluence to facilitate onboarding of new team members and ensure design consistency across Fallout 76 live updates.
  • Rectified and resolved UI issues to guarantee a polished and defect-free user experience.
  • Executed comprehensive UX research, analyzing player feedback, behavioral data, and pain points to identify and resolve usability challenges, leading to continuous enhancements of Fallout 76’s UI systems.
  • Assumed the role of primary UI team liaison during the lead's absence, directing tasks and maintaining project momentum.
  • Mentored and onboarded new hires, accelerating their integration and professional development.

Student Web and Mobile Developer - Auburn University ACES-Ag IT

(2017-09 - 2019-12)

  • Developed responsive web and mobile interfaces for educational applications, including the NPTC Poultry Toolkit,Aces-Ag website, and the Aces-Ag mobile application.
  • Engineered responsive web interfaces utilizing Angular (HTML/CSS/JavaScript) and cross-platform mobile applications in Ionic for both iOS and Android.
  • Executed bug fixes and conducted rigorous testing protocols.
  • Authored technical documentation and created design prototypes.

Education

Bachelor of Software Engineering - Software Engineering - Auburn University (2015-08 - 2019-08)

Google UX Design Professional Certificate - UX Design - Coursera

Skills

UX/UI DESIGNER

Reviews

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