UX Designer
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I’m Phoebe, a UX designer who didn’t begin in design but arrived here through curiosity—chasing problems across departments, uncovering pain points, and getting to the root of systemic issues. I’ve always been drawn to the why behind the what, whether it’s how people plan events, adopt new tools, or navigate complex workflows.
To me, design isn’t just about interfaces—it’s about inspiring action and creating outcomes that truly matter. I see design as a bridge: connecting people, aligning perspectives, and shaping solutions that are both functional and meaningful.
Product UX Designer with 7+ years of experience combining research and design to create evidence-based, user-centered digital solutions. Skilled in wireframing, prototyping, and design systems with Adobe XD, Sketch, and Figma. Proven ability to drive measurable impact — improving usability by 220%, boosting retention by 27%, and reducing delivery cycles by 37%.
Adept at delivering accessible, WCAG-compliant experiences and designing scalable multi-role workflows across desktop, web, and mobile platforms.
Master’s in UX Design — OpenClassrooms
Specialized in evidence-based UX practices, including user research, accessibility (WCAG), prototyping, and cross-platform design systems. Applied industry tools (Figma, Sketch, Adobe XD) to deliver scalable digital solutions across web and mobile.