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Samuel He

Samuel He

Unity Developer/Game Designer

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Wellborn, Bryan-College Station, BrazosMember since March 29, 2023
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About

Hi I'm Sam. I graduated from DePaul University with a Bachelor of Science in Game Design.

My main focuses are Game design/Programming.

I also create Voxel art.

Experience

Square Up Games LLC (August 2022 – November 2022)

Game Mechanics and Technical Designer

  • Worked with a team on gameplay mechanic conception & technical implementation for a VR game
  • Designed, programmed, debugged, and optimized code to be used in the production of assigned game
Foulball Hangover Game Studio (Sept. 2021 – Nov. 2021)
  • Worked with project lead on level and aesthetic conception
  • Designed Spaceship and Space Station themed levels
  • Responsible for designing levels and creating assets.
Chaosmonger Studio (April 2021- June 2021)
  • Worked as a Voxel artist contractor, responsible for creating 3D models 
  • Created Environmental Building Assets for the game “Soul Tolerance”

Education

Mid-Pacific Institute, Honolulu, Hawaii

High School Diploma (2016)

DePaul University, Chicago, Illinois

Bachelor of Science in Game Design (2020)

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