3D Game Animator
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3D Game Animator with 8 years of experience with one shipped title “SWORN”
Animate & rig player characters, enemies, bosses, npcs & environmental props for the roguelike game "SWORN".
Collaborated with my fellow game designer to ensure gameplay felt great for the player on several weapon animations such as a sword, long sword, bow, heavy hammer, canon gun & different magical weapons.
Ensured animations & rigs imported smoothly into Unity, if not I would always find a way to resolve & identify the issue.