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Lucas Dell

Lucas Dell

Desarrollador de videojuegos con 3 años de experiencia

Talento
CórdobaMiembro desde 11 de abril de 2026
UnityUnreal EngineC#PythonManual TestingBug Tracking & ReportingGameplay TestingBeta TestingVisual StudioGitGitHubTrelloNotionMilanoteGame Design Documentation (GDD)Gameplay Systems DesignAgile (Scrum)Iterative DevelopmentTeamworkCritical ThinkingAdaptabilityAttention to DetailCommunication
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UnityUnreal EngineC#PythonManual Testing

Sobre mí

Junior Game QA Tester with a background in Video Game Development and Virtual Simulation, recently graduated from IES21. Passionate about game testing and development, with hands-on experience in manual testing, gameplay analysis, and Agile workflows. Strong attention to detail, teamwork, and problem-solving skills, focused on delivering high-quality player experiences.

Experiencia

Game Designer & QA Tester at Spicynal (2024-03 – 2024-10)

Developed and tested a horror video game utilizing Agile Scrum methodology

  • Utilized Agile Scrum methodology with weekly sprints and daily meetings to develop and test a horror video game titled "Xmas Thieves"
  • Designed gameplay mechanics and contributed to overall game design decisions to enhance player experience
  • Performed manual testing, identifying and documenting bugs and gameplay issues
  • Collaborated closely with programmers and team members to improve game quality and ensure a polished final product

Game Designer & QA Tester at SpicyLabs (2024-12 – 2025-10)

Led team coordination and contributed to the development and testing of Alien Slash for Google Play Store

  • Led team organization and task coordination, improving workflow efficiency during development
  • Designed core gameplay mechanics and contributed to overall game design decisions
  • Conducted manual testing, identifying and documenting bugs, gameplay issues, and balancing problems
  • Collaborated with team members to refine gameplay and enhance player experience
  • Contributed to the development of "Alien Slash", successfully published on the Google Play Store

Game Designer & QA Tester at Educational Game Project (Client Work) (2025-07 – 2025-12)

Led full development cycle of an educational video game for an institutional client

  • Led team coordination and task management throughout the full development cycle of an educational video game for an institutional client
  • Designed core gameplay mechanics focused on engaging and educational player experiences
  • Conducted manual testing, identifying and documenting bugs and gameplay issues
  • Collaborated with team members to refine gameplay and ensure quality standards
  • Presented and delivered the final product to the client, clearly communicating design decisions and project value
  • Successfully delivered a product currently used by students in a real educational environment

Educación

Technical Degree in Virtual Simulations and Game Development – IES21 University College (2025)

Certification in Game testing fundamentals – Udemy (2025-09 – 2025-11)

Valoraciones