Aayan Vij
3D ARTIST | ENVIRONMENT GENERALIST | 3D GENERALIST
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About
Versatile 3D Artist and Environment Generalist with professional VFX production experience at DNEG. Experienced in environment creation, 3D modeling, texturing, terrain, vegetation, scattering, props, set dressing, procedural workflows and real-time 3D. Strong working knowledge of Maya, Blender, Substance Painter, Unreal Engine, Houdini, Solaris and SpeedTree, with additional training in Maya XGen Hair & Fur and working knowledge of Nuke.
Experienced across VFX production, game-ready assets and client work.
Experience
Environment Generalist (Contract) at DNEG (2026-03 – Present)
- Create and refine production-ready environments, terrain, landscapes, buildings, props, rocks, vegetation and set dressing.
- Perform 3D modeling, texturing, terrain creation, scattering and vegetation development for production environments.
- Work with Houdini and Solaris within procedural environment workflows; use Maya, SpeedTree and Substance Painter across asset creation.
- Contribute to actual production shots and assets while working within DNEG's structured VFX pipeline, reviews and delivery requirements.
Freelance 3D Artist at Lhasa Herbs & Careaer Picture (2022 – Present)
- Created 3D product models, visualizations and realistic renders for client marketing, packaging previews and promotional content.
- Developed clean, optimized assets and collaborated directly with clients to refine designs and deliver production-ready files.
Education
Advance Program in 3D Art and Game Design in 3D Art and Game Design – MAAC Chandigarh (2023 – 2025)
+2 Humanities (Arts) in Humanities – Senior Secondary Smart School, Vallah, Amritsar
