3D Generalist Artist
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Versatile and detail-oriented 3D Generalist Artist with hands-on experience across the full 3D production pipeline, including modeling, sculpting, texturing, shading, rigging, animation, lighting, and rendering. Skilled in creating photorealistic assets, stylized visuals, and cinematic animations for games, film, and interactive media. Adept at adapting to creative challenges, exploring emerging technologies, and collaborating within multidisciplinary teams to deliver visually compelling and technically polished results.
Freelance - 3D Generalist - Freelancing - Toronto, Canada
(2024-01)
3D Generalist - Project Humber - Toronto, Canada
(2025-09 - 2025-12)
Character artist lead and rigging - Game Project Humber - Toronto, Canada
(2025-01 - 2025-04)
Advanced Diploma - 3D Animation - Humber College (2023-09 - 2026-04)
Bachelor's of Science - Animation and Vfx - Adypu University Pune (2019-09 - 2022-07)