3D Modeler
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I’m a professional 3D Modeler with a primary focus on the Hollywood film industry. I’ve contributed to a wide range of projects, including feature films, games, and animated series. Some of the major productions I’ve worked on include Spider-Man: No Way Home, Black Adam, and other titles during my time at Digital Domain. In addition to studio work, I also manage a small freelance collective of 3D artists, offering comprehensive services such as modeling, rigging, and animation.
I am a 3D Modeler with over a decade of experience at studios such as Digital Domain, Icon Creative Studio, and Square Enix. While my core expertise lies in character and prop modeling, I also bring extensive experience in environment modeling. My passion is bringing 2D designs to life in 3D, combining artistic sensibility with up-to-date software skills.
I’m proficient in Maya, ZBrush, Substance Painter/Designer, Mari, Photoshop, After Effects, and Character Creator. In addition to my studio experience, I lead a freelance team of 3D artists, contributing not only technical skill but also strong communication and teamwork to every project.
I hold a Bachelor’s degree in Intercultural Communication from Rikkyo University, one of Japan’s top private universities, where I also studied abroad in Germany and gained strong cross-cultural and language skills. To pursue my career in 3D, I later completed an intensive one-year 3DCG course at Digital Hollywood University, where I trained in industry-standard tools and techniques for 3D modeling, texturing, and content creation.