Min-Sung Kim
3D Modeler/Surfacer
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About
Creative and detail-oriented 3D Artist with expertise in hard-surface modeling, mechanical functionality, and asset creation for animation, gaming, and VFX projects. Skilled in designing high-quality 3D models with intricate mechanical components and moving parts. Proficient in UV mapping, texturing, and optimizing assets for production.
Strong problem-solving abilities with a focus on delivering high-quality assets on tight deadlines. Seeking to apply my skills and creativity in a dynamic and collaborative environment in the animation, gaming, or VFX industry.
Experience
2023 Aug. - Present
Senior 3D Modeling/Surfacing Artist @Wildbrain Studios (DHX Media)
- Specialized in the creation of 3D assets for main characters, ensuring alignment with artistic direction and character design
- Developed high-quality mechanical props and assets, ensuring seamless integration into animation workflows
- Expertly crafted UV layouts and textures using Substance Painter and Photoshop to meet high animation standards
- Managed multiple asset creation tasks simultaneously, ensuring timely delivery and meeting production deadlines
Education
2007 - 2011, Bachelor of Arts, University of Toronto
2004 - 2006, Diploma, I.A.D.T.(Toronto Film School)