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蠢牛

蠢牛

Aspiring Rigging Artist

Talent
BurnabyMember since September 25, 2026
Node networksJiggleSpline IKDynamicsHoudiniUnreal Engine 5
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Node networksJiggleSpline IKDynamicsHoudini

About

Aspiring Rigging Artist focused on anatomy-aware deformation and locomotion for character and creatures. Builds unified rigs combining IK/FK, simulation, ribbon systems, and deformers into animator-friendly controls, with Python automation to optimize production. Passionate about exploring Houdini further.

Education

3D Animation – Emily Carr University

Skills

Aspiring Rigging Artist

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