
Riley Lambert
Game Developer
Talent
WinnipegMember since July 20, 2026
Game DeveloperC# DeveloperUnity Developer
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Game DeveloperC# DeveloperUnity Developer
About
Three years of professional experience programming as a part of a team. Worked on several projects to completion and deployment. Coded and managed time independently in a remote work environment.
Experience
Unity Developer at ZenFri Inc. (2021-01 – 2024-01)
- Programmed aspects of various different Virtual Reality projects using Unity and C# both as part of a small remote team and individually
- Used Git through SourceTree to organize changes made to projects and facilitate merging work with other programmers
- Created UI in Unity to suit a variety of device resolutions for both mobile and desktop
- Utilized Unity's Animation Controllers to dynamically adjust character emotions
- Created a Unity application that the user could use to have a conversation with an AI agent using the OpenAI API
- Developed an algorithmic possibility sorting system (expert system) to make recommendations about the best possible next steps / options
- Worked autonomously, prioritizing tasks that implemented core features and unblocked work for other members of the team
- Consulted with team members to determine the desired outcome, timelines, and available resources for projects
- Followed a sprint cycle to plan tasks, track their progress and communicate with others using tools such as Trello
- Reviewed code written by others to assure quality and remain aware of the changes made by other programmers
- Communicated information on bugs that were detected and on other assigned tasks to all those involved, including logging images and videos
- Collaborated with others, using their feedback to improve upon my code in both the short and long term
Education
Bachelor of Science (Honours) in Computer Science (Specializing in A.I.) – University of Manitoba (2015-2021)
Skills
Game Developer