D2D Salesperson
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Engaged with prospective supporters through face-to-face, door-to-door fundraising campaigns. Promoted the National Deaf Children's Society's mission, services, and impact within local communities. Built rapport quickly with residents and adapted communication to different audiences.
D2D Salesperson - Surge International - Manchester
(2026-05)
Technical Designer - Noctal Games - Bolton
(2025-06)
Noctal Games is an indie studio based in the North West of England with international connections currently developing The Ascendance in UE 5.6 for PC and will be developing our next project within Unity. We are a team of developers who all came from our masters. My role in this company is the technical designer but that doesn't mean i don't cover other areas, it is just my main expertise.
I also work as technical animator working with animations and even creating them, I am also a level designer who creates and helps design the various levels. As a team of developers looking to promote our product, we have exhibited at multiple events such as Games Republic and Gamebridge. We also gained important connections at the To The Moon event in Birmingham.
Kitchen Staff - McDonald's - Bolton
(2022-04)
Technical Designer (Wellness Town) - Bolton - Bolton
(2024-11 - 2025-01)
In This Project We were given another client to create a game about mental wellness and in a smaller team we created a game based in a town about helping each other. My role in this project was still technical designer creating, designing gameplay mechanics. I created a quest system that would allow to quickly add new quests displaying them on a UI.
I created a dialogue system that work with the quest system. I created an interactive 3D UI for the main menu of the game that adds a layer of immersiveness.
Technical Designer - Bolton - Bolton
(2024-09 - 2024-11)
When working on getting my masters degree, as part of the course, we were to work under a client. The objective was to create a game within 8 weeks about a game about litter picking. this was a class wide project consisting of 4 programmers, 5 artists and 4 designers including myself and my role was working with programmers to desprototype and implement different tools within the project.
Bar Back - Various places - Bolton
(2018-11 - 2022-03)
Master of Science - Game Development - University of Bolton (2024-09 - 2025-09)
Bachelor of Science - Game Design - University of Bolton (2021-09 - 2024-04)
Level 3 - Interactive Media And Games Design - Bury College (2020-09 - 2021-06)
Level 2 - Art and Design - Bury College (2018-09 - 2020-06)
GCSE's - Bolton St Catherines Academy (2013-09 - 2018-07)