Unity Developer
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A highly skilled and experienced game developer with a strong background in programming using Unreal/C++, Unity/C#, Python, HLSL, DirectX11, and DirectX12. Proficient in Unity XR(VR/AR/3D) and Android development, with 4 years of experience in creating dynamic and static libraries and writing custom engine code using DirectX 11 and DirectX 12 API.
Experienced in designing and creating 3D models, custom shaders and textures, and implementing advanced post-processing and tessellation techniques. Unity Certified Instructor with a strong understanding of game development principles, project management practices and software development methodologies. Recent experience as a Unity Instructor and Trainee DevOps Engineer.
In Skill City, the company aims to provide an education platform that fast-tracks your career in the Tech Industry and helps small to medium businesses. As the main instructor of the Unity Developer boot camp:
Unity Qualifications: Unity Associate Programmer, Unity Professional Programmer, Unity VR Development
University of Central Lancashire 2017 to 2021
Qualification: First in Master of Computing in Computer Games Development
Year 1 and Year 2: Project Average Grade(Direct X 11, C#, C++, Unity): 81%
Year 3: Games Development 2 (DirectX 11/C++) Math and Tech for Games (DirectX 11/C++) Obj Oriented Methods in Comp Dev (C++) Games for the Internet (Unity/C#) Custom Engine Project (DirectX 11/C++) Average: 73%
Year 4: Master Project (Direct X12/C++) Advanced Games Development (UE4/C++) Games Team Project(Unity/C#) Advanced Games Engineering(C++/DirectX 11) Average:70%
Preston College 2015 to 2017
Qualification: BTEC Level 3 Extended Diploma Creative Media Production DDM