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Marke Campbell

Marke Campbell

3D Character Artist, Digital Sculptor and Modeller

Talent
London AreaMember since June 26, 2026
Character DesignConcept ArtOrganic ModellingDigital SculptingCreature DesignStylised CharactersRealistic CharactersTopologyAutodesk MayaZBrushKeyShot3D ModellingRenderingVisual DevelopmentRetopologyTexturing3D PrintingAnatomyFacial ExpressionsWeb Banner GraphicsAnimation
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Character DesignConcept ArtOrganic ModellingDigital SculptingCreature Design

About

Creative and highly motivated 3D Character Artist, Digital Sculptor and Modeller with experience in character design, creature creation, visual development and photorealistic rendering. Skilled in Autodesk Maya, ZBrush and KeyShot, with a strong understanding of anatomy, form, storytelling and production workflows. Passionate about continuous learning and developing original character-driven concepts for film, games, collectibles and visual media.

Experience

3D Character Artist | Personal Projects at Self-Employed (2021-01 – Present)

  • Continued advanced character sculpting and creature design studies using ZBrush, Maya and KeyShot.
  • Developed a portfolio of original character concepts, focusing on anatomy, likeness sculpting, clothing design and production-ready topology.
  • Researched and practised industry-standard workflows for digital sculpting, retopology, texturing and presentation rendering.
  • Created a catalogue of 1/4 scale character sculptures inspired by comic book and fantasy genres, from concept sketches through to final presentation renders.
  • Explored 3D printing workflows and model preparation techniques to improve understanding of production requirements and physical prototype creation.
  • Undertook self-directed training in character anatomy, facial expressions, creature design and storytelling through visual development.
  • Regularly refined modelling, sculpting and rendering techniques through personal projects and independent study, maintaining an active portfolio and continuing professional development.

3D Artist/Modeller and Designer at KRMB Management & Consultancy (2014-08 – 2016-06)

Created original 3D designed artwork for a music and film legacy project, from a draft concept stage to a final product. Worked collaboratively with project manager, creative director and music producer on the development of a unique music legacy project and its progression into a film.

3D Artist/Designer at The Studio Seven (2013-06 – 2014-03)

Initiated and created several presentation logos and animations that allowed the company to enhance its profile in the market.

Stock Distributor at Homebase (2004-12 – 2008-06)

Responsible for the distribution of stock within the store and resolved any emerging stock issues. Created web site animation for web banner graphics.

3D Artist | Freelance Design, Illustration & Animation at Freelance (1995-01 – 2004-12)

Created 3D branding, logo, and presentation graphics for a New York-based construction company (Alps Trewlany), producing professional visual assets for client presentations and promotional materials. Demonstrated expertise in 3D modelling, rendering, and visual communication across a range of freelance design and animation projects.

Education

BA Hons in Visual Effects Animation and Character Design – The SAE Institute - (Middlesex University) (2018-09 – 2021-07)

3D Printing and Modelling course – My Mini Factory (2015-01 – 2015-12)

Diploma in Digital Character Animation – Tower Hamlets College (2010-01 – 2010-12)

Portfolio in Advertising and Typographic Design – London College of Printing (1997-01 – 1997-12)

A Level in Art Portfolio course – West Ham College (1988-01 – 1988-12)

Skills

3D Character ArtistDigital Sculptor and Modeller

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