Aditya Moorthy
Environment Artist
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About
Skilled 3D Environment Artist specializing in creating high-quality props, modular environments as game-ready assets. Proficient in Maya, Substance Painter, ZBrush, and have basic knowledge in Photoshop. Light baking workflows, and creating basic concept art to support visual development. Passionate about building immersive worlds and delivering clean, production-ready assets. Strong collaborator with the ability to work independently and contribute effectively to a progressive game team.
Experience
3D Environment Artist Intern at TerraByte Technologies (2023-03 – 2023-08)
Interned as a 3D Environment Artist at TerraByte Technologies
3D Environment Artist at TerraByte Technologies (2023-08 – Present)
Working as a 3D Environment Artist focusing on environment assembly, optimization, lighting, and game cinematics
- Worked closely with designers and developers assemble environments in unity to develop of immersive and interactive gameplay assemble environments in Unity
- Optimized visuals in unity and enhanced overall game and made game run smooth in real-time renders
- Worked on lighting environment to match the realistic visual appearance
- Worked on few game cinematics to bring the cinematic visual to the real world
Education
B.A (Honors) in Game Art & Design – ICAT Design & Media College (2019-08 – 2023-05)