3d Artist
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I am a passionate 3D Artist specializing in creating immersive 3D environments and crafting high-quality assets for various industries. With expertise as a 3D Generalist, I bring versatility and creativity to every project, whether it's developing game-ready models, virtual worlds, or visually compelling designs.
My professional journey includes working as a freelance artist, collaborating with diverse clients to deliver projects on time and exceeding expectations. I also have experience working full-time, where I handled complex tasks and consistently delivered professional-grade results.
I am excited about opportunities to contribute to impactful projects and collaborate with teams that value creativity and precision. Let's connect and create something extraordinary!
I'm a 3D artist with experience working both in studios and on freelance projects. I’ve worked at Brainrig Animation Studios and have taken on several paid commissions over the years. My main tools are Blender and Unreal Engine 5, and I also use Photoshop, Premiere Pro, After Effects, and DaVinci Resolve to support my workflow.
I specialize in environmental design and aim to build a career in the game industry. I love participating in art challenges and experimenting with new tools and techniques. Clean topology, cinematic presentation, and strong visual storytelling are elements I consistently strive to incorporate into my work.
I’m a self-taught 3D artist. While I’ve completed a degree in the arts, everything I know about 3D—modeling, texturing, lighting, and rendering—I’ve learned through hands-on practice, online resources, and personal projects. I’m constantly exploring new tools and workflows to keep improving my skills.