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Jayanth Kumar

Jayanth Kumar

UI/UX DESIGNER | REAL-TIME BROADCAST & PRODUCT EXPERIENCES

Talent
GoaMember since August 3, 2026
Unreal Engine experiencesFigmaAdobe XDPhotoshopIllustratorAfter EffectsUnreal EngineMayaBlenderCascadeurNuke
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Unreal Engine experiencesFigmaAdobe XDPhotoshopIllustrator

About

UI/UX and real-time experience designer with 9+ years in visual production, now designing broadcast and product interfaces for ICC and IPL at Quidich Innovation Labs. Designed the UI, pre-stadium 3D visuals and motion graphics for ICC Immersive, an Apple Vision Pro app for the ICC Men's T20 World Cup 2024. Brings a visual-effects background in motion, 3D and real-time (Unreal Engine), so designs are built with real production and delivery constraints in mind.

Experienced in leading teams, working across departments and owning timelines.

Experience

UI/UX & Unreal Designer at Quidich Innovation Labs Pvt. Ltd. (2024-06 – 2026-02)

  • Designed the UI, pre-stadium 3D visuals and motion graphics for ICC Immersive (Apple Vision Pro) using Figma, Adobe XD, Photoshop and Illustrator; my first fully product- and UX-facing role, bridging VFX and app design.
  • Designed real-time Unreal Engine experiences for ICC and IPL 2025 broadcasts, covering immersive graphics, in-game design and quick-turnaround (QT) design.
  • Built and optimized 3D scans and Unreal levels for live sports broadcast pipelines, working across Unreal, Maya, Blender and Cascadeur.
  • Refined technical pipelines connecting real-time rendering, motion and broadcast delivery under live-event timelines.

Shoot & VFX Supervisor at Digital Terrain Productions Pvt. Ltd. (2023-02 – 2023-12)

  • Owned end-to-end VFX shoot supervision across six productions: Kaatera, Martin, Karnataka Damanaka, Royal, Vrushabha and Veerappan.
  • Acted as on-set liaison between directors, cinematographers and the post-production VFX team, so shots were captured with the elements needed for a clean pipeline.
  • Reviewed scripts before production to flag VFX requirements and challenges early.

VFX Lead at Think & Learn Pvt. Ltd. (BYJU'S) (2017-09 – 2023-02)

  • Led a VFX artist team through matte extraction, roto, Nuke compositing, camera tracking and color grading across BYJU'S brand and educational content.
  • Supervised on-set shoots, live keying and lighting setups; owned project requirements and delivery timelines end to end.
  • Built working knowledge of Unreal Engine 4 and After Effects character animation and motion graphics, the groundwork for my real-time and design work today.

Motion Graphics Artist at Mitacho Solutions (2017-02 – 2017-08)

  • Produced motion graphics and design assets using After Effects, Photoshop and Illustrator.

Education

B.Tech in Computer Science – Sri Venkateshwara Institute of Science and Engineering, Kadapa (2010 – 2014)

Advanced Program in VFX (AAIP-VFX) – Arena Animation (2014 – 2016)

Skills

UI/UX DESIGNERREAL-TIME BROADCAST & PRODUCT EXPERIENCES

Reviews

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