I’m a 3D artist with a Bachelor of Arts degree and a certification in AD3D from MAAC. I’ve worked as a generalist handling modeling, texturing, lighting, and animation, primarily using Blender. My projects have included product animations, mechanical functionality, architectural visualizations, through animation.
I’m a 3D artist, specializing in creating product animations, machine functionality demos, architectural walkthroughs, and informational videos. I’ve worked as a generalist, handling modeling, texturing, lighting, and animation primarily using Blender, along with proficiency in Maya, 3ds Max, After Effects, Premiere Pro, and Photoshop. My focus has been on delivering clear, engaging visual content that combines creativity with technical accuracy.
I have a Bachelor of Arts degree and have completed the AD3D (Advanced Program in 3D Animation) course from MAAC (Maya Academy of Advanced Cinematics)