Nathaniel Corpuz
3D Artist
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About
Produced stylized 3D assets for XR experiences supporting Japan HQ projects. Modeled props, garments, and accessories matching anime and brand-specific art styles. Adapted modeling techniques across multiple pipelines to match varying IP visual standards.
Experience
3DCG Artist - XR Production - Gugenka Manila Studio (CS-REPO LABO INC.) - Makati, National Capital Region, Philippines
(2024-02 - 2026-04)
- Produced stylized 3D assets for XR experiences supporting Japan HQ projects.
- Modeled props, garments, and accessories matching anime and brand-specific art styles.
- Adapted modeling techniques across multiple pipelines to match varying IP visual standards.
- Optimized assets for real-time rendering while maintaining stylized fidelity.
- Collaborated with art direction teams to maintain consistency with source material.
- Created over 100+ props, environments, and characters for Roblox and The Sandbox/Voxedi ranging from multiple styles and genres.
- Optimizing assets for Roblox, The Sandbox, and Ditoland for mobile devices.
- Creating models based on images and or descriptions.
Deputy/Senior 3D Modeler - Metaverse Production - Luda Games Co., Ltd. - Anyang, Gyeonggi-do, South Korea
(2022-10 - 2023-10)
- Created over 70+ props, environments, weapons, and characters for Roblox and DitoLand.
- Conceptualizing and creating models based on images and or descriptions.
3D Modeler - Metaverse Production - Luda Games Co., Ltd. - Anyang, Gyeonggi-do, South Korea
(2022-06 - 2022-10)
- Created over 70+ props, environments, weapons, and characters for Roblox and DitoLand.
- Conceptualizing and creating models based on images and or descriptions.
Education
Bachelor of Arts - Multimedia Arts and Design - St. Dominic College of Arts and Sciences (2017)
