
UnityRameez Toor
Unity3D Game Developer
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About
Unity Game Developer with 2+ years of professional experience at Foram Studio, specialising in multiplayer systems, real-time gameplay, and cross-platform deployment. Proven ability to ship production-grade titles on Steam and mobile — from large-scale RTS projects to networked multiplayer games using Photon Fusion 2. Skilled in C#, shader programming (HLSL / ShaderGraph), and full game-lifecycle development from prototyping through to live release.
Experience
Unity Game Developer at Foram Studio (2024-02 – Present)
Professional game development with focus on multiplayer systems, gameplay mechanics, and cross-platform deployment
- Shipped multiple production titles for Steam and mobile, collaborating with art, design, and QA teams across the full game lifecycle.
- Led gameplay and systems development on a large-scale RTS Steam project over 10+ months, owning core mechanics, AI behaviour, and performance optimisation.
- Developed and integrated real-time multiplayer systems using Photon Fusion 2, including lobby management, player synchronisation, in-game shops, and perk systems.
- Contributed to Zombies vs Survivors (Steam), delivering co-op and PvP gameplay modes with networked enemy AI and session-based matchmaking over 5 months.
- Implemented monetisation pipelines including in-app payment methods and Google Ads integration for mobile releases.
- Built custom visual effects and optimised rendering pipelines using Unity ShaderGraph and HLSL for desktop and mobile targets.
Education
Bachelor of Science in Information Technology (BSIT) – University of Punjab, Lahore (2022 – 2026)

