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Nistor Alexandru

Nistor Alexandru

It enjoyer, helpdesk oriented

Talent
BucharestMembru din 8 mai 2026
QA Testing & DebuggingManual / Functional TestingLevel Design & BalancingUnity Editor & Custom Game ToolsLive Ops / Continuous Content DeliveryGameplay Analysis & Difficulty TuningCross-Team Collaboration & CommunicationBug Tracking / Documentation
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QA Testing & DebuggingManual / Functional TestingLevel Design & BalancingUnity Editor & Custom Game ToolsLive Ops / Continuous Content Delivery

Despre

Versatile Game Industry Professional with over 6 years of experience across Quality Assurance and Level Design for globally recognized mobile titles. Proven success in delivering high-quality gameplay experiences, balancing creative design with production discipline and technical execution. Skilled in manual QA testing, live-ops pipelines, Unity editor tools, gameplay balancing, and cross-functional collaboration with designers, engineers, and producers.

Passionate about crafting engaging player experiences and maintaining top-tier quality standards in every release cycle. Also a cat lover!

Experiență

Content Moderator at Genpact (2024-06 – Present)

Level Designer at Amber (2021-02 – 2024-05)

  • Designed, implemented, and balanced hundreds of live levels for top-performing mobile titles including Diamond Diaries, Merge Gardens, Bubble Witch Saga, Angry Birds Friends, and Gwens Getaway.
  • Collaborated closely with product owners, developers, and artists to integrate new content seamlessly into existing gameplay and progression systems.
  • Utilized the Unity Editor and proprietary tools to craft levels that balanced challenge, pacing, and player retention.
  • Contributed to ongoing content updates for live-service games, ensuring consistent player engagement and quality standards.

QA Tester at Amber (2019-09 – 2021-09)

  • Performed functional, regression, and exploratory testing on major titles such as Roblox and The Sandbox.
  • Reported, tracked, and validated issues through structured bug-tracking systems and close collaboration with development teams.
  • Ensured release stability and content quality during live-ops updates across multiple projects.
  • Developed strong cross-department communication and documentation practices, helping streamline QA workflows.

QA Tester at ElectronicArts (EA) (2018-09 – 2019-09)

  • Tested and maintained the quality of EAs flagship mobile sports titles NBA Live, Madden Mobile) under fast-paced production environments.
  • Executed test plans and smoke/regression cycles to ensure gameplay, UI, and performance quality across platforms.
  • Contributed to early content validation and balance testing prior to public release updates.

Educație

Degree in Field of Study – Colegiul Tehnic Henri Coanda

Abilități

It enjoyerhelpdesk oriented

Recenzii