
Nistor Alexandru
It enjoyer, helpdesk oriented
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Despre
Versatile Game Industry Professional with over 6 years of experience across Quality Assurance and Level Design for globally recognized mobile titles. Proven success in delivering high-quality gameplay experiences, balancing creative design with production discipline and technical execution. Skilled in manual QA testing, live-ops pipelines, Unity editor tools, gameplay balancing, and cross-functional collaboration with designers, engineers, and producers.
Passionate about crafting engaging player experiences and maintaining top-tier quality standards in every release cycle. Also a cat lover!
Experiență
Content Moderator at Genpact (2024-06 – Present)
Level Designer at Amber (2021-02 – 2024-05)
- Designed, implemented, and balanced hundreds of live levels for top-performing mobile titles including Diamond Diaries, Merge Gardens, Bubble Witch Saga, Angry Birds Friends, and Gwens Getaway.
- Collaborated closely with product owners, developers, and artists to integrate new content seamlessly into existing gameplay and progression systems.
- Utilized the Unity Editor and proprietary tools to craft levels that balanced challenge, pacing, and player retention.
- Contributed to ongoing content updates for live-service games, ensuring consistent player engagement and quality standards.
QA Tester at Amber (2019-09 – 2021-09)
- Performed functional, regression, and exploratory testing on major titles such as Roblox and The Sandbox.
- Reported, tracked, and validated issues through structured bug-tracking systems and close collaboration with development teams.
- Ensured release stability and content quality during live-ops updates across multiple projects.
- Developed strong cross-department communication and documentation practices, helping streamline QA workflows.
QA Tester at ElectronicArts (EA) (2018-09 – 2019-09)
- Tested and maintained the quality of EAs flagship mobile sports titles NBA Live, Madden Mobile) under fast-paced production environments.
- Executed test plans and smoke/regression cycles to ensure gameplay, UI, and performance quality across platforms.
- Contributed to early content validation and balance testing prior to public release updates.
Educație
Degree in Field of Study – Colegiul Tehnic Henri Coanda
