
2D / UI artist
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Hello :) I’m an experienced artist with a strong background in 2D and UI. Worked across the full production cycle — from building features and mini-games from scratch to leading teams and ensuring high visual quality and consistency. My experience includes end-to-end development, from concept and UX flow design to final art production and partial implementation in Unity.
I’m comfortable working both independently and as part of a team, adapting to different styles, pipelines, and project requirements. I also have experience stepping into leadership responsibilities, supporting teams, driving production, and maintaining quality.
2015-2021 - 2D artist at "Gameloft" company
2021 -2022 - Senior game artist "Product Madness" company
2022 -2026 - Game Art Lead "Product Madness" company
2005 - 2010 - National Univercity Lviv Polytechnic - Master Of Architecture (Visual Design)