Francisco Carrera
Live Art Producer / Scrum Master
Talent
San Antonio, BexarMember since July 7, 2022
·
Hire this person
Send a job offer directly to this candidate
About
Proven Producer and Scrum Master with strong project management acumen. Excels in fostering collaborations, steering successful product lifecycles, and enhancing operational processes. Adaptable to deadline-driven environments and stringent budget constraints. Exceptional collaborative, interpersonal skills. Experience developing client relationships.
Experience
Live Art Producer at ArenaNet, Bellevue, WA
Aug 2022 — PresentResponsible for scheduling, tracking, and organization of 8 teams of various art disciplines at different stages in the live development pipeline.
- Successfully managed a full art pipeline for a live AAA game, while coordinating with design, outsourcing, and commerce departments.
- Enhanced processes and instituted safeguards to circumvent existing pitfalls.
Lead Scrum Master at Booz Allen Hamilton, San Antonio, TX
Oct 2021 — Aug 2022Promoted to lead producer, managing the capacity for a 50+ person studio, deconflicting personnel schedules, recommending when to phase projects into production, and advising on hiring needs.
- Led globally distributed, multidisciplinary teams.
- Develop scrum and agile learning sessions for teamwide knowledge sharing.
- Coordinate with sister studios on ongoing efforts, staffing needs, and critical issues.
- Extensively track tasking, scheduling, and budget for multiple concurrent projects.
- Identify potential project and studio issues, assess impact, and determine potential courses of action to remove impediments.
- Lead discussions around capacity, resource availability and deconfliction, pipeline development, and the timing on phasing projects in alongside discipline leads.
- Custom built tools to manage cross-team, cross-project coordination at a studio level.
Scrum Master at Booz Allen Hamilton, San Antonio, TX
December 2017 — Oct 2021Responsible for the development pipeline for multiple concurrent projects, including scope, budget, and timeline management.
- Fostered team empowerment, mitigated obstacles, and advocated servant leadership.
- Carried out full scrum master duty including all scrum ceremonies, creating project roadmaps, and determining milestones.
- Delivered dozens of projects covering a wide range of platforms, including mobile, PC, VR, AR, and MR applications.
- Effectively coordinated simultaneous projects across various interdisciplinary teams.
Producer at Various Studios, Orlando, FL
December 2014 — Dec 2017Worked on a project-by-project basis as a producer for various studios on projects.
Education
Master’s Degree Game Design- Full Sail University
Bachelor’s Degree - Entrepreneurship - Carnegie Mellon University