Cinematic & Narrative Game Designer
Send a job offer directly to this candidate
Accomplished Game Developer and Narrative Designer with a proven track record of delivering immersive storytelling experiences.
With hands-on experience across all phases of game development—from concept to release—I have contributed to titles such as Doom: The Dark Ages and independently developed and published multiple games on Steam, including a title successfully self-published on PlayStation. My expertise spans narrative and creative direction, cinematic design, engineering, and technical implementation, making me a versatile and impactful contributor to any project.
An award-winning filmmaker and graduate of Art Center College of Design, I bring a unique ability to blend narrative depth with striking visuals, leveraging my film background to craft compelling, emotionally resonant experiences that captivate players and elevate the artistry of gaming.