Technical Illustrator, 3D Animator, Multimedia
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Passionate and driven, my goal is to deliver the highest quality to every project I work on. I am constantly trying to push the envelope in what is possible to deliver the very best of not only what I can create, but what also benefits the company and people I work for. With this zeal, I have gained an ever-widening skillset in 2D traditional and digital illustration, 3D modeling, rigging, and animation, video editing, and have started exploring AR and VR production.
With over 13 years of experience as a technical illustrator and animator I am very capable of taking even the most conceptual of ideas and bringing it into stunning visuals to help market and sell. Through my work at Maxar, my animations and illustrations have been critical to the success of large projects like Nasa’s Psyche mission and the Power and Propulsion Element which is part of Gateway and the Artemis mission to return to the moon. Outside of work I enjoy building with Lego and creating digital Lego models and animations constantly seeing how I can grow as a digital artist.
I am excited to see how I can help bring your ideas to life through digital art!
Maxar, Palo Alto 2012 – 2023
Senior Technical Illustrator, 3D Animator & Editor
Produced meticulously detailed technical illustrations and animations derived from engineering and CAD data, enhancing the understanding of complex concepts and products. Created visually compelling graphic designs, pins, posters, and various promotional and marketing materials, effectively conveying key messages and branding. Edited professional videos for marketing purposes, ensuring the delivery of impactful visual content.
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Bachelor of Fine Arts in Illustration (Graduated with Honors)
Academy of Art University San Francisco, San Francisco, CA