
Hari Kurniawan
Technology & Operations Executive
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Tentang
Technology & Operations Executive with 14+ years of experience leading Engineering, Product, Operations, and Digital Transformation across Gaming, Telecommunications, and Digital Platforms. Proven track record of building scalable technology platforms, leading cross-functional organizations, and driving business growth through technology strategy, product innovation, and strategic partnerships.
Pengalaman
Head of Technology & Operations at PT. Games Karya Nusantara (Majamojo) (2024-07 – 2026-07)
PT Games Karya Nusantara is a game publishing company established as a joint venture between PT Telkomsel Digital Ecosystem (Indico) and PT Aplikasi Multimedia Anak Bangsa (GoTo). Expanded leadership responsibilities to oversee Technology, Product, Marketing, Community, Creative, and Game Operations functions. Responsible for driving operational excellence, platform strategy, business growth, and cross-functional execution across the game publishing ecosystem.
- Established operational standards and infrastructure reliability to support business-critical platforms and live game operations.
- Directed the development of strategic digital platforms supporting payment, publishing, analytics, and internal operations.
Head of Technology at PT. Games Karya Nusantara (Majamojo) (2022-05 – 2024-06)
PT Games Karya Nusantara is a game publishing company established as a joint venture between PT Telkomsel Digital Ecosystem (Indico) and PT Aplikasi Multimedia Anak Bangsa (GoTo). Starting as Head of Technology (2022–2024), successfully led and delivered multiple platforms together with team, including Game Tools, Payment Gateway, Mini Games Platform, E-commerce solutions, Business Intelligence systems, and other strategic digital products (Telco product).
- Joined Majamojo as the Head of Tech since its founding.
- Responsible for research, development, and maintenance of all internal systems.
- Leading the technology team end-to-end from System, Integration, Business Intelligence & Infrastructure.
- Ensuring data reliability from source of data to reporting.
- Ensuring uptime.
IT & Game Ops. Director at PT Indofun Digital Technology (2022-01 – 2022-04)
Following five years of successfully leading the Technology Division, promoted to IT & Game Ops Director in January 2022, expanding responsibilities beyond technology to include Game Operations, Community Management, Customer Service, and Value-Added Services (VAS). Responsible for aligning technology, operations, and business objectives to support the company's growth and operational excellence.
- Led Technology and Game Operations functions across Game Publishing, Community, Customer Service, and VAS business units.
- Oversaw game publishing operations, title integration, platform scalability, and service stability initiatives.
- Directed technology strategy, budgeting, vendor management, and infrastructure optimization.
- Partnered with Product, User Acquisition, and Commercial teams to drive business growth and operational performance.
- Managed cross-functional teams across Engineering, Game Operations, Community Management, and Customer Support.
IT Manager at PT Indofun Digital Technology (2017-01 – 2021-12)
Since January 2, 2017, began a new role at a game publisher and content provider company as a Senior IT, becoming the first IT employee in the organization. Initial responsibilities were primarily focused on the telecommunications business (VAS). Over time, role evolved as became deeply involved in the game publishing business, eventually being appointed as IT Manager, leading and managing multiple IT divisions.
Throughout this journey, responsible for developing various platforms to support and scale the game publishing business, including Game SDKs, Payment Gateways, Business Intelligence systems, and many other supporting platforms. Role goes beyond guiding the IT team in development. It also involves cost management, deal structuring, technology partner management, development planning, and strategic decision-making.
This role provided tremendous learning experience and a strong sense of achievement, particularly in developing platforms that enabled game performance analysis up to ROAS (Return on Ad Spend)—something that was likely a first for an Indonesian game publisher at the time. These insights played a crucial role in defining the direction and success of game releases.
Pendidikan
Undergraduate (S1) in Information Technology – Universitas Budi Luhur (2007 – 2011)
Senior High School – SMK Telkom Sandhy Putra Jakarta (2004 – 2007)


